Blizzard video-game misstep prompts an avalanche of fan backlash
At its BlizzCon weekend, the company rolled out a mobile version of ‘Diablo,’ disappointing attendees and spurring online disdain. It’s scrambling and, it seems, deleting critical comments.
Gaming fans were hungry for a dynamic new offering from Blizzard; instead they feel they got snowed.
The weekend-long BlizzCon gathering was supposed to celebrate new offerings from the company that has created such popular titles as “Warcraft,” “Starcraft,” “Diablo” and “Overwatch.”
However, when it announced that the latest installment of the “Diablo” franchise was simply a mobile version, it got a frosty reception. Now the company is dealing with the backlash, which has spread from the convention itself across social media.
Yesterday, during a BlizzCon Q&A shortly after the announcement of mobile game Diablo Immortal, a fan in a red shirt approached the mic. “Just was wondering,” he said in a deadpan tone, “is this an out-of-season April Fool’s joke?” The audience cheered.
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